Pre-order Releases Nov 17, 2026
Videogame Architecture: Building Virtual Spaces
by Luke Caspar Pearson and Sandra Youkhana
From $42.90 / copy at 25+ copies; lower per-copy prices at higher quantities (see Volume pricing) As low as $34.45 at 1,000+
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About the book
Videogame Architecture
Videogame Architecture presents an exhilarating journey through twelve popular videogame worlds via detailed architectural plans, maps, 3D renderings, exploded diagrams, and stunning full-color in-game photography. Following the success of Videogame Atlas, this book provides a more in-depth look at some of the most beloved virtual worlds using the practices and academic rigor that underpin real-world architectural theory.
Games such as Disco Elysium, Elden Ring, Yakuza Kiwami, Grim Fandango, and The Sims 4 are explored in exhaustive detail through comprehensive architectural plans and intricate illustrations, each with supporting technical information and commentary. Moving through these spaces, the book evokes both the game experience itself and new perspectives on these iconic places. A vibrant inspiration for gamers, creatives, and architects of both real world and virtual spaces, Videogame Architecture draws from experimental architectural monographs and videogame guides of the 1990s.
Written by leading experts in the field, Sandra Youkhana and Luke Caspar Pearson, Videogame Architecture offers a unique insight into some of the most distinctive built environments of the videogame world.
What readers are saying
Details
- Publisher
- Thames & Hudson
- Authors
- Luke Caspar Pearson, Sandra Youkhana
- Format
- Hardcover
- Release date
- Nov 17, 2026
- ISBN-13
- 9780500029701
- ISBN-10
- 0500029709
- Pages
- 288
- Carton quantity
- 5 copies
Who it's for
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Videogame Architecture for groups: pricing
Volume pricing applies automatically in your cart. No codes, no account needed.
| Copies | Price per copy | You save |
|---|---|---|
| 25 – 99 | $42.90 | 34% off list |
| 100 – 249 | $40.30 | 38% off list |
| 250 – 499 | $37.70 | 42% off list |
| 500 – 999 | $35.10 | 46% off list |
| 1,000+ | $34.45 | 47% off list |
Where can I buy 100 copies of Videogame Architecture?
BookPal sells Videogame Architecture in quantity. At 100 copies the price is $40.30 a copy, against a list price of $65.00, and the cart applies the volume tier automatically. Free shipping on most orders over $95 in the contiguous US. A specialist can quote a larger or mixed order.
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- Order at least 10 business days before you need the books (11 from mid-November through December)
What does Videogame Architecture cost when I buy for a group?
Volume pricing applies automatically in your cart, with no code needed. Price per copy: 25 to 99 copies, $42.90 (34% off list); 100 to 249 copies, $40.30 (38% off list); 250 to 499 copies, $37.70 (42% off list); 500 to 999 copies, $35.10 (46% off list); 1,000+ copies, $34.45 (47% off list). Need a different quantity, or a quote to forward for approval? Ask a specialist and we will confirm pricing before you pay.
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This title is not released yet. Pre-orders ship when it is, currently scheduled for November 17, 2026. Need them by a specific date? Request a quote and we'll confirm timing before you pay.
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Videogame Architecture: Building Virtual Spaces
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