null
Loading…
Skip to main content Skip to buy box

Holiday gifts by Fri, Dec 18? Order by Thu, Dec 3. Plan gifts Gifts by Dec 18? Order by Dec 3. Plan

Free shipping on most orders over $95 in the contiguous US

Specialists Mon–Fri, 8:30 am–5 pm PTSpecialists Mon–Fri, 8:30–5 PT866-522-6657

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® book cover by Shalini Govil-Pai
Hardcover

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®

by Shalini Govil-Pai

From $48.39 / copy at 25+ copies; lower per-copy prices at higher quantities (see Volume pricing) As low as $47.29 at 100+

Total $1,209.75

Hardcover · 296 pages Springer US · 2005

Format

Hardcover
Volume pricing

The more copies, the less each one costs

Applied automatically in your cart. No code needed.

More than a box of books

Turn this order into a program

Groups that order together often pair the copies with something more. We handle the extras so you don't have to.

About the book

Principles of Computer Graphics

Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them.

Current literature focuses more on the technology (OpenGL, DirectX, etc.) and their application programming interfaces (APIs) rather than on the principles of computer graphics. The aim of Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® is to give readers an understanding of the principles of computer graphics, which is key to dealing with any technology API. Hands-on examples developed in OpenGL illustrate the key concepts, and by the end of the book, readers will be able to develop their own professional quality games through the same approach used in production houses.



Details

Publisher
Springer US
Author
Shalini Govil-Pai
Format
Hardcover
Published
May 6, 2005
ISBN-13
9780387955049
Pages
296
Buying for a group

Principles of Computer Graphics for groups: pricing

Volume pricing applies automatically in your cart. No codes, no account needed.

CopiesPrice per copyYou save
25 – 49 $48.39 12% off list
50 – 99 $47.84 13% off list
100+ $47.29 14% off list
Ways groups use it

Popular for

1
Book clubs

A copy for every member, on one order.

2
Events and conferences

A book for every attendee, delivered to your venue.

3
Gifts

For clients, staff, members or volunteers.

Where can I buy 100 copies of Principles of Computer Graphics?

BookPal sells Principles of Computer Graphics in quantity. At 100 copies the price is $47.29 a copy, against a list price of $54.99, and the cart applies the volume tier automatically. Free shipping on most orders over $95 in the contiguous US. A specialist can quote a larger or mixed order.

  • New books only, straight from the publisher
  • Volume prices apply automatically in the cart, with no code needed
  • Order at least 10 business days before you need the books (11 from mid-November through December)

Ask a specialist about a larger or mixed order

What does Principles of Computer Graphics cost when I buy for a group?

Volume pricing applies automatically in your cart, with no code needed. Price per copy: 25 to 49 copies, $48.39 (12% off list); 50 to 99 copies, $47.84 (13% off list); 100+ copies, $47.29 (14% off list). Need a different quantity, or a quote to forward for approval? Ask a specialist and we will confirm pricing before you pay.

How fast can I get copies of Principles of Computer Graphics?

Need them by a specific date? Request a quote and we'll confirm timing before you pay.

Can you ship to several locations or people's homes?

Yes. We ship group orders to one address, to multiple sites, or to individual recipients, in the US and internationally. See fulfillment options.

Can I get a formal quote for approval before ordering?

Yes. Request a quote and we'll send a PDF you can forward for approval.

Do you accept purchase orders and tax-exempt orders?

Yes. We accept purchase orders upon approval, as well as cards, PayPal, ACH, wire transfers and checks. BookPal is a tax-exempt supplier in all 50 states. See purchase orders and sales tax exemption.

What if I find a lower price?

Send us the link. We match prices from other booksellers and distributors on a new copy in the same edition, available to ship in the quantity you need. Clearance sales and pricing errors are the exception, and we'll tell you quickly if that's the case. Start a price match.

Send for approval

Get a yes from your approver

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Email it to my approver

Your approver gets a link to this page with the quantity set and an "Approve and order" button. Nothing is sent until you press send in your email app.

Log In
Review Your Cart
Your cart is empty Your cart is empty Your cart is empty

Menu

Recently Viewed Recently Viewed
Back to top Back to top