Games That Teach: Experiential Activities for Reinforcing Training
by Steve Sugar
$62.90 / copy at 25+ copies As low as $59.20 at 1,000+Your best volume price
Total $1,572.50
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BookPal × TalezoGames That Teach
They don't want to hear you lecture. They don't want to read an instruction guide. So how can you tell them what they need to know? You want bright smiles, not bored sighs. You want them to have fun, but you want them to learn as well. GAMES are your answer!
Games aren't just for kids. Games can help people learn business ideas: games can teach. Steve Sugar's adaptable designs put an end to tired, scripted business games. Sometimes you have a lot of games, but none of them ever seems to suit the occasion. Sometimes games suit the occasion, but are so rigid that the participants are bored before they've scarcely even begun. With Sugar's help, your games will always be both fitting and new. These aren't your average games. They're frame games, game shells to which you can add your own unique content.
With this simple book, you'll quickly create perfect games for every setting!
In this book you'll get:
- An abundance of uniq ue and playful games. These content-reinforcing designs will increase the smile quotient of even the most hard-to-please audience.
- A handy selection matrix. This tool helps you choose the games that suit your specific training needs.
- A simple seven-step game implementation model. This plan shows you how to customize these designs for your own use.
As a student, Sugar used games to remember his schoolwork; as a teacher, he used games to energize dull lessons; as a trainer, he uses games to excite learners and accelerate learning. And now he offers you this invaluable treasury of his fluid game designs. Bring a bounty of frame game fun to your next training session or presentation!
The book, Games That Teach: Experiential Activities for Reinforcing Training [Bulk, Wholesale, Quantity] ISBN#9780787940188 in Paperback by Steve Sugar may be ordered in bulk quantities. Minimum starts at 25 copies. Availability based on publisher status and quantity being ordered.
Details
- Publisher
- Wiley
- Author
- Steve Sugar
- Format
- Paperback
- Published
- Jun 16, 1998
- ISBN-13
- 9780787940188
- Pages
- 192
- Carton quantity
- 20 copies
- Printing
- Printed on demand
Games That Teach for groups: pricing
Volume pricing applies automatically in your cart. No codes, no account needed.
| Copies | Price per copy | You save |
|---|---|---|
| 25 – 99 | $62.90 | 15% off list |
| 100 – 249 | $62.16 | 16% off list |
| 250 – 499 | $61.42 | 17% off list |
| 500 – 999 | $60.68 | 18% off list |
| 1,000+ | $59.20 | 20% off list |
Popular for
For new managers and leadership cohorts, a chapter per session.
A shared vocabulary for the whole organization.
A takeaway attendees will actually read, delivered to your venue.
Where can I buy 100 copies of Games That Teach?
BookPal sells Games That Teach in quantity. At 100 copies the price is $62.16 a copy, against a list price of $74.00, and the cart applies the volume tier automatically. Free shipping on most orders over $95 in the contiguous US. A specialist can quote a larger or mixed order.
- New books only, straight from the publisher
- Volume prices apply automatically in the cart, with no code needed
- Order at least 10 business days before you need the books (11 from mid-November through December)
What does Games That Teach cost when I buy for a group?
Volume pricing applies automatically in your cart, with no code needed. Price per copy: 25 to 99 copies, $62.90 (15% off list); 100 to 249 copies, $62.16 (16% off list); 250 to 499 copies, $61.42 (17% off list); 500 to 999 copies, $60.68 (18% off list); 1,000+ copies, $59.20 (20% off list). Need a different quantity, or a quote to forward for approval? Ask a specialist and we will confirm pricing before you pay.
How fast can I get copies of Games That Teach?
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