Integrating Graphics and Vision for Object Recognition (The Springer International Series in Engineering and Computer Science #589)
by Mark R. Stevens and J. Ross Beveridge
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BookPal × TalezoIntegrating Graphics and Vision for Object Recognition (The Springer International Series in Engineering and Computer Science #589)
Computer graphics and computer vision can be viewed as different sides of the same coin. In graphics, algorithms are given knowledge about the world in the form of models, cameras, lighting, etc., and infer (or render) an image of a scene. In vision, the process is the exact opposite: algorithms are presented with an image, and infer (or interpret) the configuration of the world. This work focuses on using computer graphics to interpret camera images: using iterative rendering to predict what should be visible by the camera and then testing and refining that hypothesis.
Features of the book include:
- Many illustrations to supplement the text;
- A novel approach to the integration of graphics and vision;
- Genetic algorithms for vision;
- Innovations in closed loop object recognition.
Details
- Publisher
- Springer US
- Authors
- Mark R. Stevens, J. Ross Beveridge
- Format
- Paperback
- Published
- Dec 7, 2010
- ISBN-13
- 9781441948601
- Pages
- 184
- Printing
- Printed on demand
Integrating Graphics and Vision for Object Recognition (The Springer International Series in Engineering and Computer Science #589) for groups: pricing
Volume pricing applies automatically in your cart. No codes, no account needed.
| Copies | Price per copy | You save |
|---|---|---|
| 25 – 49 | $149.59 | 12% off list |
| 50 – 99 | $147.89 | 13% off list |
| 100+ | $146.19 | 14% off list |
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Integrating Graphics and Vision for Object Recognition (The Springer International Series in Engineering and Computer Science #589)
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