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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine book cover by Brian C. Ladd, Christopher James Jenkins
Paperback

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd and Christopher James Jenkins

$181.39 / copy at 25+ copies As low as $177.61 at 100+Your best volume price

Paperback · 528 pages Wiley · 2010

Format

Paperback
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About the book

Introductory Programming with Simple Games

This is an excellent resource for programmers who need to learn Java but aren’t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. It includes code examples and problems that are easy to understand and motivates them to work through to find the solutions. This game-motivated presentation will help programmers quickly apply what they’ve learned in order to build their skills.

The book, Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine [Bulk, Wholesale, Quantity] ISBN#9780470212844 in Paperback by Brian C. Ladd, Christopher James Jenkins may be ordered in bulk quantities. Minimum starts at 25 copies. Availability based on publisher status and quantity being ordered.

Details

Publisher
Wiley
Authors
Brian C. Ladd, Christopher James Jenkins
Format
Paperback
Published
Mar 29, 2010
ISBN-13
9780470212844
Pages
528
Carton quantity
20 copies
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CopiesPrice per copyYou save
25 – 49 $181.39 4% off list
50 – 99 $179.50 5% off list
100+ $177.61 6% off list
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