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Physically Based Rendering, fourth edition: From Theory to Implementation book cover by Matt Pharr, Wenzel Jakob, Greg Humphreys
Hardcover

Physically Based Rendering, fourth edition: From Theory to Implementation

by Matt Pharr, Wenzel Jakob and Greg Humphreys

$74.40 / copy at 25+ copies As low as $60.00 at 1,000+Your best volume price

Hardcover · 1312 pages MIT Press · 2023

Format

Hardcover
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About the book

Physically Based Rendering, fourth edition

A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing.

Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability.  Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. 

Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The book’s leading-edge algorithms, software, and ideas—including new material on GPU ray tracing—equip the reader to design and employ a full-featured rendering system capable of creating stunning imagery. This essential text represents the future of real-time graphics. 

  • Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation
  • Fourth edition features new chapter on GPU ray tracing essential for game developers
  • The premier reference for professionals learning about and working in the field
  • Won its authors a 2014 Academy Award for Scientific and Technical Achievement 
  • Includes a companion site complete with source code


The book, Physically Based Rendering, fourth edition: From Theory to Implementation [Bulk, Wholesale, Quantity] ISBN#9780262048026 in Hardcover by Matt Pharr, Wenzel Jakob, Greg Humphreys may be ordered in bulk quantities. Minimum starts at 25 copies. Availability based on publisher status and quantity being ordered.

Details

Publisher
MIT Press
Authors
Matt Pharr, Wenzel Jakob, Greg Humphreys
Format
Hardcover
Published
Mar 28, 2023
ISBN-13
9780262048026
ISBN-10
0262048027
Pages
1312
Carton quantity
6 copies
Buying for a group

Physically Based Rendering, fourth edition in bulk: pricing

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CopiesPrice per copyYou save
25 – 99 $74.40 38% off list
100 – 249 $69.60 42% off list
250 – 499 $64.80 46% off list
500 – 999 $62.40 48% off list
1,000+ $60.00 50% off list
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