Unity Networking Fundamentals: Creating Multiplayer Games with Unity
by Sloan Kelly and Khagendra Kumar
$45.49 / copy at 25+ copies As low as $40.29 at 1,000+Your best volume price
Total $1,137.25
Format
The more copies, the less each one costs
Applied automatically in your cart. No code needed.
Turn this order into a program
Groups that order in bulk often pair the copies with something more. We handle the extras so you don't have to.
One address, many sites or individual recipients' homes, in the US and abroad.
Fulfillment options Pair it with a branded journalJournals with your logo or each reader's name, for the same group.
Branded journalsBookPal is partnering with Talezo to help you find and book authors, speakers and performers for your event.
BookPal × TalezoUnity Networking Fundamentals
The book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client/server overlay for your game, and a 3D maze game that allows up to four players to connect over the network.
By the end of the book, you will be familiar with low-level networking concepts such as protocols and architecture as well as high-level knowledge on how to create applications that use a client/server architecture for multiplayer games.
What You Will Learn
- Know the difference between TCP and UDP, and the pros and cons ofthese protocols
- Create client-server multiplayer games in Unity using C#
- Receive and process data from a remote server using RESTful APIs
- Understand latency and how to mitigate its impact
Who This Book Is For
The book, Unity Networking Fundamentals: Creating Multiplayer Games with Unity [Bulk, Wholesale, Quantity] ISBN#9781484273579 in Paperback by Sloan Kelly, Khagendra Kumar may be ordered in bulk quantities. Minimum starts at 25 copies. Availability based on publisher status and quantity being ordered.
Details
- Publisher
- Apress
- Authors
- Sloan Kelly, Khagendra Kumar
- Format
- Paperback
- Published
- Nov 14, 2021
- ISBN-13
- 9781484273579
- Pages
- 266
- Printing
- Printed on demand
Unity Networking Fundamentals in bulk: pricing
Volume pricing applies automatically in your cart. No codes, no account needed.
| Copies | Price per copy | You save |
|---|---|---|
| 25 – 99 | $45.49 | 30% off list |
| 100 – 249 | $44.19 | 32% off list |
| 250 – 499 | $42.89 | 34% off list |
| 500 – 999 | $41.59 | 36% off list |
| 1,000+ | $40.29 | 38% off list |
Popular for
A copy for every member, on one order.
A book for every attendee, delivered to your venue.
For clients, staff, members or volunteers.
How fast can I get copies of Unity Networking Fundamentals?
This title is printed on demand, so it needs production time before it ships. Need them by a specific date? Request a quote and we'll confirm timing before you pay.
Can you ship to several locations or people's homes?
Yes. We ship in bulk to one address, to multiple sites, or to individual recipients, in the US and internationally. See fulfillment options.
Can I get a formal quote for approval before ordering?
Yes. Request a quote and we'll send a PDF you can forward for approval.
Do you accept purchase orders and tax-exempt orders?
Yes. We accept purchase orders upon approval, as well as cards, PayPal, ACH, wire transfers and checks. BookPal is a tax-exempt supplier in all 50 states. See purchase orders and sales tax exemption.
What if I find a lower price?
Send us the link. We match prices from other bulk booksellers and distributors on a new copy in the same edition, available to ship in the quantity you need. Clearance sales and pricing errors are the exception, and we'll tell you quickly if that's the case. Start a price match.
Write a Review
Unity Networking Fundamentals: Creating Multiplayer Games with Unity
Groups also order




A colleague asked you to approve this order
Your quote list
Add books as you browse, then request one quote for all of them.